Empathy[edit]
editSee also: Empathic design
In their book Creative Confidence, Tom and David Kelley note the importance of empathy with clients, users, and customers as a basis for innovative design. Designers approach user research with the goal of understanding their wants and needs, what might make their life easier and more enjoyable and how technology can be useful for them. Empathic design transcends physical ergonomics to include understanding the psychological and emotional needs of people—the way they do things, why and how they think and feel about the world, and what is meaningful to them. One way to capture a target audience's wants and needs is by creating and disseminating empathy maps as part of the design process. In her article "Empathy Mapping: A Guide to Getting Inside a User’s Head," empathy maps can guide participants into the user's attitudes and behaviors but in and of itself will not yield a solution to a problem. Instead, participants using empathy maps can gleen insights into their clients, customers, or stakeholders by placing them at the center of their research.[1]
| This is the sandbox page where you will draft your initial Wikipedia contribution.
If you're starting a new article, you can develop it here until it's ready to go live. If you're working on improvements to an existing article, copy only one section at a time of the article to this sandbox to work on, and be sure to use an edit summary linking to the article you copied from. Do not copy over the entire article. You can find additional instructions here. Remember to save your work regularly using the "Publish page" button. (It just means 'save'; it will still be in the sandbox.) You can add bold formatting to your additions to differentiate them from existing content. |
Article Draft
editLead
editArticle body
editReferences
edit- ↑ "Empathy Mapping: A Guide to Getting Inside a User's Head | UX Booth". Retrieved 2023-03-07.