Submission declined on 21 January 2026 by Quinntropy (talk).
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| Rec0m88 | |
|---|---|
| Release | 2024 |
| Written in | WebAssembly, JavaScript |
| Operating system | Microsoft Windows, macOS, Linux, Web browser |
| Type | Video game console emulator |
| Website | rec0m88 |
Rec0m88 is a multi-system video game console emulator and web-based gaming platform. It is designed with a focus on netplay and digital preservation, utilizing peer-to-peer (P2P) architecture to facilitate online multiplayer for legacy hardware titles.
Technical features
editRec0m88 utilizes WebAssembly (WASM) to run emulation cores directly within a web browser, removing the requirement for local software installation for its "Web Arcade" component. For its desktop client, it implements rollback netcode, a technique used to reduce perceived latency in online gaming by predicting user inputs.[1]
The platform supports various filters, including Scanline and CRT-Geom shaders, intended to simulate the visual characteristics of CRT monitors. It also features "run-ahead" technology, which aims to reduce input lag to levels lower than that of the original hardware.
Supported systems
editThe software supports emulation for several generations of hardware, including:
- 8-bit generation: NES, Sega Master System, Game Boy
- 16-bit generation: SNES, Sega Genesis
- 32-bit generation: PlayStation 1, Sega Saturn
- Arcade systems via MAME cores.
See also
editReferences
edit- ↑ "Rec0m88 Home". Retrieved 2026-01-21.
Category:Video game emulators Category:Multi-platform software

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