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Clark Aldrich (born January 3, 1967) is an American author and the founder of companies in the interactive learning and serious gaming industry.
Clark Aldrich | |
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| Born | January 3, 1967 Concord, Massachusetts, U.S. |
| Alma mater | Brown University (BA) |
| Occupations |
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| Known for |
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| Spouse | Muffy Aldrich |
| Website | clarkaldrich |
Early life
editAldrich grew up in Concord, Massachusetts, where he attended The Fenn School. He then attended the Lawrence Academy at Groton. He earned a bachelor's degree in cognitive science at Brown University in 1989.[1][2][3]
Career
editAldrich first worked at Xerox as a speechwriter under Executive Vice President Wayland Hicks.[2] Aldrich was appointed by Governor Paul Cellucci (Republican) to the Massachusetts Joint Committee on Educational Technology from 1996 to 2000, serving as a governor's appointee in Massachusetts.[citation needed] He then moved to Gartner, working in e-learning analysis.[2]
Later, he left Gartner to design educational simulations. He founded SimuLearn, which developed training simulations for use in corporate learning environments.[2] The first product released by the company was Virtual Leader, which simulated the conduct of a series of business meetings while balancing professional interactions.[4] In 2003, Aldrich described the game: "The player is in a room discussing issues with simulated characters—'bots'—whose words and behavior are controlled through artificial intelligence (AI)."[5]
Personal life
editClark Aldrich is married to Muffy Aldrich; the couple have collaborated on lifestyle/blogging projects and photo essays and have published material under the name "The Daily Prep" / "Salt Water New England".[6][failed verification][7]
Books
edit- Aldrich, Clark (2004). Simulations and the Future of Learning. San Diego: Pfeiffer. ISBN 978-0-7879-6962-2.[8]
- Aldrich, Clark (2005). Learning by Doing: A Comprehensive Guide to Simulations, Computer Games and Pedagogy in E-learning and Other Educational Experiences. San Diego: Pfeiffer. ISBN 978-0-7879-7735-1.[9][10]
- Gibson, David V.; Aldrich, Clark; Prensky, Marc (2006). Games And Simulations in Online Learning: Research and Development Frameworks. IGI Global. ISBN 978-1-59904-304-3.
- Aldrich, Clark (2009). The Complete Guide to Simulations and Serious Games. San Diego: Pfeiffer. ISBN 978-0-470-46273-7.[11][12][13]
- Aldrich, Clark (2009). Learning Online with Games, Simulations, and Virtual Worlds: Strategies for Online Instruction. San Diego: Pfeiffer. ISBN 978-0-470-43834-3.[14]
- Aldrich, Clark (2011). Unschooling Rules: 55 Ways to Unlearn What We Know About Schools and Rediscover Education. Austin: Greenleaf. ISBN 978-1-60832-116-2.[15]
References
edit- ↑ Lesczinski, Mike (2013-04-13). "Excelsior College to Host "Games and the Curriculum: Towards a New Educational Model" Gaming Symposium on May 17". Excelsior College. Archived from the original on 2014-09-30. Retrieved 2014-09-16.
- 1 2 3 4 Leigh, Pam (May 2001). "Training's New Guard 2001: Clark Aldrich". T + D. 55 (5). Association for Talent Development: 40–42, 62. ProQuest 227012594. Full access available to users of The Wikipedia Library.
- ↑ "Computer Games and Formal Learning Programs" (PDF). Conduit. 15. Brown University: 6.
- ↑ Becker, David (July 10, 2002). "Think you can run Enron? Play the game". CNET. San Francisco, California: CBS Interactive. Retrieved March 23, 2014.
- ↑ Morrison, James L.; Aldrich, Clark (September–October 2003). "Simulations and the Learning Revolution: An Interview with Clark Aldrich". The Technology Source. Retrieved 7 December 2025.
- ↑ "Accelerating Change 2004". accelerating.org. Retrieved 18 January 2026.
- ↑ "The Sim Cafe | Interview with Clark Aldrich". thesimcafe.buzzsprout.com. 12 December 2022. Retrieved 18 January 2026.
- ↑ Gery, Gloria (September 1, 2003). "Simulations and the Future of Learning: An Innovative (and Perhaps Revolutionary) Approach to E-Learning". T+D. Archived from the original on June 11, 2014. Retrieved March 23, 2014.
- ↑ Fillicaro, Barbara (July 1, 2005). "Not Just for Kids". T+D. Archived from the original on June 11, 2014. Retrieved March 23, 2014.
- ↑ Kapp, Karl (September 2005). "Review of "Learning by Doing: A Comprehensive Guide to Simulations, Computer Games and Pedagogy in E-learning and Other Educational Experiences by Clark Aldrich"". eLearn Magazine. New York City: Association for Computing Machinery. Retrieved March 23, 2014.
- ↑ Bozarth, Jane. "Book Review: The Complete Guide to Simulations & Serious Games by Clark Aldrich". Learning Solutions Magazine. The eLearning Guild. Retrieved March 22, 2014.
- ↑ Aleckson, Jon (January 1, 2009). "The Complete Guide to Simulations & Serious Games". Training Media Review. Archived from the original on June 11, 2014. Retrieved March 23, 2014.
- ↑ Shea, Peter (November 2009). "Review of 'The Complete Guide to Simulations & Serious Games' by Clark Aldrich". eLearn Magazine. New York City: Association for Computing Machinery. Retrieved March 23, 2014.
- ↑ Brandon, Bill. "Book Review: Learning Online with Games, Simulations, and Virtual Worlds: Strategies for Online Instruction by Clark Aldrich". Learning Solutions Magazine. The eLearning Guild. Retrieved March 22, 2014.
- ↑ Neibert, Jennifer. "Book Review: Unschooling Rules, by Clark Aldrich". Learning Solutions Magazine. The eLearning Guild. Retrieved March 22, 2014.
Further reading
edit- Shields, Brian (May 10, 2012). "Clark Aldrich, Clark Aldrich Designs LLC - Video Games and Education". WAMC. Albany, New York. Retrieved March 23, 2014.
- Laningham, Scott (February 6, 2009). "Clark Aldrich and Phaedra Boinodiris on serious games". developerWorks. IBM. Retrieved March 23, 2014.