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Category:Global illumination algorithms

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Subcategories

This category has only the following subcategory.

R

  • Ray tracing (graphics) (1 C, 11 P)

Pages in category "Global illumination algorithms"

The following 17 pages are in this category, out of 17 total. This list may not reflect recent changes.

A

  • Ambient occlusion

B

  • Beam tracing

C

  • Cone tracing

D

  • Distributed ray tracing

G

  • Global illumination

I

  • Image-based lighting

M

  • Metropolis light transport

P

  • Path tracing
  • Per-pixel lighting
  • Photon mapping

R

  • Radiosity (computer graphics)
  • Ray tracing (graphics)
  • Ray-traced ambient occlusion

S

  • Screen space ambient occlusion
  • Screen space directional occlusion
  • Spatiotemporal reservoir resampling

V

  • Volumetric path tracing
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