Summary
edit| Description |
Computer rendering of a wine glass caustic (volumetric and projected) for incident white light under an angle of 24° relative to the horizontal. The volumetric scattering in "dusty air" appears in this rendering for all light that interacted with the glass or the liquid. The caustic projected in the horizontal is hour-glass-shaped. |
|---|---|
| Source |
Rendering using freeware: Blender and Luxrender |
| Date |
2018-04-20 |
| Author | |
| Permission (Reusing this file) |
See below.
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- Other information
The rendering methodology is explained in further detail on https://photonicsdesign.jimdo.com/physics-at-home/ and in the following publication: "Wine glass caustic and halo analogies", Appl. Optics Vol. 57(19), pp. 5259-5267 (2018), https://www.osapublishing.org/AO/abstract.cfm?uri=AO-57-19-5259
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| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 17:39, 6 July 2018 | 1,600 × 1,000 (1.33 MB) | Markus Selmke (talk | contribs) | Uploading a self-made file using File Upload Wizard |
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